Retrofit has been updated to 2.0 version. It’s a major change in the one of the most popular library for Android platform.</br> A lot of things have been changed out there but in this blog post I want to cover how to setup logging properly.
Have you ever felt that your app needs UI tests? Are you tired of checking behaviours of your application again and again? Consider using Calabash!
Let me share a small trick that I use to quickly navigate to documents directory for an iOS application that runs in the simulator. It requires adding some small snippet of code to the app but it really pays off.
I was struggling again with desymbolicating of iOS app crash logs and thought that it would be nice to have a handy script that is a bit easier to use than the multi step process I had been using thus far. There’s no rocket science in it, just a simple script named desym that seems to work for me and probably will require more than one adjustment to work in general.
Today’s post will cover basic data transfer between your iPhone app and Apple Watch app. Let’s assume that you have already created an Apple Watch extension in your project and you want to transfer some data to your watch. As an example, we will be sending Event object to our watch, so let’s have a look at Event class!
Today’s short post will cover queueing audio files using Swift. In order to do this we will be using AVQueuePlayer.
Recently I needed to show the simple rating control in one of our iOS apps - the typical row of stars, few leftmost highlighted, the more highlighted, the better the rating is. My first thoughts were wandering around star images one after another, the hell with positioning with frames or multitude of Auto Layout constraints. Nah. I ended up with something much easier and elegant.
Lately I’ve spent some time wrtiting an app for myself. It is supposed to let you create tasks, mark them as done/undone and then track your progress. I’ve called it “Habit Tracker” and it is available here. While writing this utility I came across a few interesting issues and this blogpost will cover one of them.
In the previous part I’ve described typical problems we have to face when developing applications on Android. I’ve also highlighted that some of them may be mitigated when data binding API is utilized properly. It’s time to dive into more details of how this promising API works.